AI Insights · Timothy · April 2022
Top 5 Golf Games on Android in Spain - Q1 2022
Explore the performance of the top 5 golf games on Android in Spain during Q1 2022, including trends in downloads, revenue, and active users.
During the first quarter of 2022, the top 5 golf games on the Android platform in Spain showcased diverse performance trends. Here’s a detailed look into how each app fared in terms of weekly downloads, revenue, and active users, based on data from Sensor Tower.
Golf Clash - Golfing Simulator by ELECTRONIC ARTS saw a steady weekly revenue ranging from about $6.7K to $13.6K, peaking at approximately $13.6K at the start of the quarter. The game maintained consistent weekly downloads around the 200-450 range, with a slight uptick towards the end of March, reaching 301. Weekly active users showed a slight decline from 4.6K to 3.6K over the quarter.
Golf Rival - Multiplayer Game by Zynga experienced a varied revenue trend, with earnings fluctuating between $1.9K and $3.8K, peaking at $3.8K at the end of December. Downloads varied significantly, starting strong at 3.1K and peaking at 3.8K in early January, but saw a drop mid-quarter before recovering to 3K by the end of March. Active users fluctuated, starting at 18K and peaking at over 20K by late March.
Golf Battle from Miniclip.com had a revenue spike in early January, reaching $6.5K, but generally maintained lower earnings around $700 to $2.5K. The game saw consistent weekly downloads, starting at 8.9K and maintaining around 4K to 9K throughout the quarter. Active users remained relatively stable, averaging around 80K to 96K, with a slight dip in mid-March.
Ultimate Golf!, another title from Miniclip.com, showed moderate weekly revenue between $564 and $1.2K, with a notable peak of $1.2K in early February. Downloads were mostly steady, hovering between 200 and 600, with a peak of 673 in late January. Active users saw a decline over the quarter, starting at 4.9K and ending at 5K, with a peak of 7.1K in early January.
Golf King - World Tour by RisingWings had a relatively stable revenue, generally around $365 to $983, with occasional peaks. Downloads remained consistent, around 200 to 385 per week, peaking at 385 at the start of January. The active user base saw a gradual decline from 7.2K to 5.5K over the quarter.
For more detailed insights and data, visit Sensor Tower.